In recent months, I’ve begun to spend more time thinking about and studying art and design. I don’t have a lot of time to do so, but it’s now actively on my mind.
When you begin to attempt to reconstruct the world, whether it be a concrete or more abstract interpretation, you begin to look more closely. You gain a heightened perception of the world’s form and function; you see the world as it actually is.
And whether you’re constructing a portrait or a caricature, the devil is in the details, and to see those details clearly, you need to look objectively.
You could say the brain is constructed to be biased. We walk around carrying models in our head. We walk past a tree, and we generalize its form down to the essentials of a tree. Never mind the fact that it’s likely one of a kind. (We do the same for nearly all things in the world.)
And thank goodness that most people can do this to a minimal degree. The world does need people who can “get on with it”, avoid being bogged down, and keep the machine running. But when you need to build, reconstruct, or repair the machine, you need people enamored with all its subtle complexities.
And from this perspective, artists and engineers aren’t so different. They’ve simply delved into the world with a different set of tools and mastered their realm.
And upon writing this, I’ve discovered two things:
First, if you want to build the machine, find the subtle complexities you’re enamored with, not the great goals you wish to accomplish.
And second, be wary of the models you hold in your head.
Kevin
10.10.2009